For Smites 9.8 update, Ishtar will be gracing the battlefield. She is the Babylonian goddess of Love and War and will be a physical Hunter for you to use. You’ll have plenty of chances to try out her abilities throughout the season and test her against the other gods. The Soaring Isles event will begin alongside Ishtar’s release in patch 9.8. These are some of the bigger chances coming to Smite, alongside a handful of minor bug fixes and quality of life changes. This guide covers all Smite update 9.8 patch notes.
Related: Invader Zim, Danny Phantom, and more Nickelodeon characters coming to Smite
Smite Update 9.8 – Patch Notes
Ishtar abilities
Mark of Vengeance When Ishtar drops below 75% Health, she marks the Enemy God that most recently damaged her for 10s. Each time Ishtar deals damage to the marked god with a Basic Attack, she gains a stacking Attack Speed buff. In addition, if Ishtar receives a kill or assist on the marked god, she gains a Movement Speed buff. This passive has a 20-second cooldown.
Attack Speed Buff: 5% for 4s
Max Stacks: 4
Movement Speed Buff: 20% for 5s
Imbue Arrows Ishtar imbues her arrows with heavenly light, enhancing her Basic Attacks in one of three ways for 5s. The three varieties include Strike Shot, a lobbed explosive arrow, Spread Shot, a volley of five arrows, and Storm Shot, a fast-paced long-range snipe. Ishtar cannot hit Structures during the duration.
Duration: 5s
Cost: 60/65/70/75/80
Cooldown: 9s
Strike Shot Ishtar lobs bolts that explode in an area, dealing bonus damage. These shots may also be fired over walls.
Bonus Damage: 8/12/18/24/30
Crit Damage Reduction: 40%
Spread Shot Ishtar notches additional light arrows and fires five shots in a cone. Only the center arrow triggers Basic Attack item effects.
Center Damage: 100% of your Basic Attack Damage
Side Damage: 5/6.25/7.5/8.75/10% of your Basic Attack Damage
Storm Shot Ishtar enhances her Attack Speed and fires quick, long-range shots that deal reduced damage.
Attack Speed: 20/25/30/35/40%
Projectile Speed: 120%
Damage Reduction: 20%
Rolling Thunder Ishtar calls down four lightning strikes in a line, damaging Enemies within their area. Ishtar may aim which direction the strikes travel. If an Enemy is hit by more than one strike, they are mesmerized.
Strike Damage: 40/60/80/100/120 + 40% of your Physical Power
Mesmerize: 0.75s
Cost: 55/60/65/70/75
Cooldown: 15s
Jolt Ishtar draws her blades and charges forward, striking all Enemies in her path. If she hits an Enemy God, she stops and roots them for 1s as she backflips off of them. Then, as Ishtar is in the air, she fires her bow, damaging an area around the affected god. This shot may Crit and trigger Basic Attack item effects.
Charge Damage: 80/120/160/200/240 + 60% of your Physical Power
Arrow Damage: 20/30/40/50/60 + 110% of your Physical Basic Attack Power
Root: 1s
Cost: 60
Cooldown: 15s
Blades of Retribution Ishtar becomes CC-immune and summons five swords of light, firing them out in a cone in front of her. Each sword damages and cripples enemies for 1.25s. When the swords reach their destination, Ishtar may recall them to her location within 3s. If an Enemy is hit by both the initial fire and the recall, they are stunned for 1s. Each sword hit after the first deals reduced damage, resetting before recalling.
Sword Damage: 80/100/120/140/160 + 45% of your Physical Power
Damage Reduction: 30% per sword, up to a max of 80%
Cripple: 1.25s
Stun: 1s
Cost: 100
Cooldown: 90s
UPDATE RELEASE SCHEDULE
August 23 – Love and War Update
New Goddess: Ishtar
Odyssey: The Soaring Isles Event
New T5 Hades Skin: Crow of Torment Hades
Community Celebration Calendar Event
& Much More!
September 6 – Love and War Bonus Update
More Odyssey Content
Lifeform Chest & Frostbite Chest
& More to come!
ODYSSEY: THE SOARING ISLES EVENT
In this year’s Odyssey, we are taking it to the skies! Join us as we embark on new voyages on floating islands! There is also a NEW territory called Chibiland, where you can quest for hilarious cosmetic items! Make sure you find the three Floofs scattered across the Soaring Isles to unlock Chibiland! Let the adventure begin!
Week 1
Crow of Torment Hades
Bun Hatz Hun Batz
CthUwU Cthulhu
Searing Seductress Sol
Fairy Dust Nu Wa
Shadow Dancer Shiva
Crow of Torment Jump Stamp
Crow of Torment Recall Skin
Sugarplum Butterfly Recall Skin
Floofs Loading Frame
Bun Hatz Avatar
Return to Base Death Mark
Aphro Kisses! Global Emote
Touch Grass Jump Stamp
Fast Food Loading Frame
Floofs Loading Screen
Recall Bait Recall Skin
Cutesy Player Title
Winter’s Mark Avatar
Gone to Valhalla Death Mark
Slavic Symbols Fountain Skin
Goddess Ishtar Global Emote
Lurking Sobek Jump Stamp
Haunting Horrors Level Up Skin
Olympus Loading Screen
Fishy Aquarium Recall Skin
Week 3
Cryptid Death Anubis
Cryonic Demon Ymir
Cryptid Death Loading Screen
Cryonic Demon Avatar
COMMUNITY CELEBRATION CALENDAR EVENT
The Community Calendar Event is back! To celebrate our amazing SMITE Community, you can earn rewards just for playing SMITE!
For two weeks, log in and play one game of SMITE each day to earn your reward!
Earn at least 6 of these rewards, and you will unlock the Dapper Baron Samedi Skin!
There are a variety of rewards. Loading screens, boosters, and even 200 Gems! But that isn’t all… We also have some fantastic Community Art that you can earn as well!
9.8 SMITE NIGHT
SMITE Night
Week 1 – Siege 4v4
Week 2 – Classic Conquest
Week 3 – Egyptian Clash
Week 4 – 5v5 Conquest
Rewards:
Week 1:
SMITE NIGHT Avatar
Odyssey: Soaring Isles BONUS Chest
Week 2:
SMITE NIGHT Avatar Chest
Pick Your Own God Chest
Week 3:
SMITE NIGHT Emote Chest
SMITE NIGHT Cosmetic Chest
Week 4:
SMITE NIGHT Voice Pack Chest
Three-day Account Booster
Milestone:
Crying Cupid Death Mark
SMITE NIGHT Skins Chest
QUALITY OF LIFE
God AvatarsIn this update, we are beginning the process of releasing a vast selection of Avatars for each god’s default art. Starting right where we left off in Season 3, we will add these back in batches across the next few updates. Unlock these Avatars by playing as the god, allied with the god, or against the god a total of 3 times
Avatars available this update: Default Susano
Default Fafnir
Default Erlang Shen
Default Terra
Default Izanami
Default Thoth
Default Nike
Default Camazotz
Favor Prices for two ChestsWith Update 9.8, the following two chests will be purchasable for Favor: Voice Pack Chest
Odyssey: Soaring Isles Cosmetic Chest
More Direct Purchase SkinsThere will be over 100 more Exclusive Skins available for Direct Purchase
BUG FIXES
UI
Fixed an issue where Persephone appeared as “Ranged” in the Gods page filter
Fixed an issue where some God emotes were missing in the Battle Emote and Smite Night Emote chests
Fixed an issue where the Yulefest Loading Frame was displaying as The Trickster Loading Frame
Fixed an issue where the Infinite Assault Custom Game template was using Random Pick instead of All Pick
Fixed an issue where text could be entered into the New tags on the Gods page
Fixed an issue where Non-Conquest Balance System message text would appear when loading into Jungle Practice
Fixed an issue where Stone of Binding wasn’t showing under the correct filters in the Item Store
Fixed an issue where the Keyboard and Mouse setting on Console had unnamed labels on the chat box
Fixed an issue where switching between Gods in the Gods page wasn’t defaulting to the About tab
Localization
Fixed an issue where The Ferocious Executioner’s Glyph passive wasn’t displaying in the item tooltip in Spanish
Updated shop filters to provide clearer explanations for Cooldown and Crowd Control Reduction in Spanish
Updated item stat text for Crowd Control and Cooldown Reduction in Spanish
General Gameplay
RankedFixed an issue where after promoting to Masters, players couldn’t duo queue with the same partner that was within MMR range until they played one game in Masters
ConquestFixed an issue where the Obelisk Mana Chalices were providing unintended Mana regeneration to teammates
Fixed an issue where Sphinx’s Bauble was allowing unintended Cooldown in cooldown-based MOTDs (Grab Bag, Omnipotence, All Out Assault, and Cooldowns Runneth Over)
Gods
Lancelot
Fixed an issue where he could be grabbed by Fenrir’s ultimate ability while mounted
Added clarification to the description of his Mount Up ability stating it is not immune to Time Dilation
Geb
Fixed an issue where his model could turn invisible after using his VXG Special emote
Added clarification to the description of his ultimate ability stating that he becomes immune to Crowd Control
DanzaburouFixed an issue where he could sometimes break Jungle Camps causing them not to spawn the rest of the match
Xing TianFixed an issue where certain gods like Terra and Zhong Kui could be thrown by Xing Tian’s Ult even if they had Knockup Immunity
SerqetFixed an issue where her ultimate ability was applying two stacks of Diminishing Returns to herself after casting the ability
LokiFixed an issue where his ultimate ability was applying two stacks of Diminishing Returns to himself after casting the ability
ScyllaFixed an issue with her Eleven skin causing FPS drops after getting hit by her ultimate ability
MerlinFixed an issue where Dragonfire at Rank 3 didn’t deal damage in specific areas of the ability
Atlas
Fixed an issue where he could pull enemies into Phoenixes
Fixed an issue with his ultimate ability where it could sometimes not be visible towards the end of the ability beam
King ArthurFixed the tooltip description of his Hamstring ability
HeimdallrDecreased the size of his passive meter
Ne ZhaFixed an issue with his Fire Lord skin where the ring toss FX would become invisible after multiple bounces
ShivaFixed an issue where he could be displaced outside of the map by Ganesha pillars during his dash
Items
Malicious DeathbringerThis item’s passive effect will now only trigger once per ability or basic attack fire
Magi’s RevengeFixed an issue where the passive movement speed wasn’t being appropriately removed when more than one Revenge passive was activated at the same time
Jotun’s CunningFixed an issue where this items text did not describe its internal Cooldown
BALANCE LIVE WITH THE 9.8 UPDATE – AUGUST 23
Game Modes
Duel
Duel will now use the Jade Corruption Map (Joust will continue to use Season 3 Chinese Joust)
All starter items and all starter item upgrades will now be banned in duel
This game mode will no longer use Non-Conquest balance adjustments
Joust
All starter items will be re-enabled on Joust and Ranked Joust Items
The level 15 Support starter items have returned! These items now have the proper restrictions to prevent them from being abused by other roles. Players will now need to be the lowest gold on their team to get the bonus gold. The lower upgrade level will give Supports an extra edge in the late game.
All Support Starter Items can be upgraded at level 15
Sentinel’s Embrace
Sentinel’s Boon
Compassion
Animosity
War Banner
Spartan Flag
Lono’s Mask
The new Earring Items set some high expectations but were ultimately underpowered in practice. For this update, we implemented a new round of testing that included influencers, Olympians, and pro players getting their hands on the content early, but we still learned so much more once these items went to live servers. As a result, we will be making pretty heavy stat adjustments to all of these items with the primary goals of buffing them and better fitting them to the class/roles that want them.
SPHINX’S BAUBLE
Decreased Physical Power from 55 to 45
Decreased Magical Power from 80 to 70
This Item no longer has any damage output debuff (still has healing decrease)
This item now Decreases your Magical and Physical Protections by 15% (This applies to all protections, including base, items, auras, player buffs, and jungle buffs)
GRIFFONWING EARRINGS
Increased Magical Power from 60 to 70
This Item no longer has any damage output debuff
ROSE SPIKE EARRINGS
Increased Health from 200 to 250
Removed 15 HP5
Added 25 Magical Protections
FAE BLESSED HOOPS
Increased Health from 300 to 350
Removed 20 HP5
Added 10% CDR
Added 60 Magical Protections
MANTICORES SPIKE
Removed 30 HP5
Removed 20% CCR
Added 40 Physical Protections
Added 40 Magical Protections
Increased the duration of the self-buff after pickup from 5s to 15s
Increased the damage dealt from 3% to 4% of their max HP
Increased the damage dealt by the item owner from 6% to 8% of their maximum HP
DIVINE RUIN
Decreased Cost from 2300 to 2200
SPEAR OF THE MAGUS
Reduced Cost from 2550 to 2450
SPEAR OF DESOLATION
Reduced Cost from 2600 to 2500
ROD OF TAHUTI
Increased Magical Power from 120 to 135
CALAMITOUS ROD OF TAHUTI
Increased Magical Power from 120 to 135
PERFECTED ROD OF TAHUTI
Increased Magical Power from 120 to 135
This item’s passive effect can now affect Ultimate Ability Cooldown
Decreased passive internal Cooldown from 10s to 8s
POLYNOMICON
Reduced passive internal Cooldown from 3s to 2s
(UPGRADE) BUMBA’S HAMMER
This item’s passive effect can now affect Ultimate Ability Cooldowns again
JOTUNN’S WRATH
Increased Physical Power from 40 to 45
JOTUNN’S CUNNING
Increased Physical Power from 40 to 45
JOTUNN’S VIGOR
Increased Physical Power from 40 to 45
BRAWLER’S BEAT STICK
Increased Physical Power from 50 to 55
THE CRUSHER
Increased Physical Power from 40 to 45
TITAN’S BANE
Decreased Cost from 2550 to 2450
Decreased Passive Internal Cooldown from 8s to 6s
SHADOWSTEEL SHURIKEN
Increased Attack Speed from 20% to 25%
Decreased Healing Debuff Duration from 10s to 5s
(STARTER) TAINTED STEEL
Reduced Cost from 650 to 600
Decreased Healing Debuff Duration from 6s to 5s
(UPGRADE) TAINTED BREASTPLATE
Increased Physical Protection from 70 to 80
Decreased Healing Debuff Duration from 8s to 5s
(UPGRADE) TAINTED AMULET
Increased Magical Protection from 80 to 90
Decreased Healing Debuff Duration from 6s to 5s
RANGDA’S MASK
Decreased Physical Power Requirement from 325 to 275 (from 65 to 55 per stack)
This item now correctly checks stacking items and item passives for power gained from them
This item no longer checks god abilities for power gained
LONO’S MASK
Now provides 6 Gp5, only if you’re the lowest gold on the team
Decreased Protection Requirement from 300 to 275 (from 60 to 55 per stack)
This item now properly checks stacking items and item passives for power gained from them
This item no longer fit god abilities for power gained
(UPGRADE) COMPASSION
Gp5 Now only applies if you have the lowest total gold on your team
This item’s passive aura no longer stacks with other players using the same item
(UPGRADE) SENTINEL’S EMBRACE
Gp5 Now only applies if you have the lowest total gold on your team
(UPGRADE) SENTINEL’S BOON
15 Bonus gold per assist now only applies if you have the lowest total gold on your team
Gods
NOX
SHADOW LOCK
Increased Base Damage to Minions from 70/110/150/190/230 to 80/125/170/215/260
Increased Minion Damage Magical Power Scaling from 50% to 60%
NON-CONQUEST
+10% longer non-Ultimate cooldowns
+10% longer Ultimate Cooldown
JANUS
GENERAL
Increased Base Physical Protections from 11.2 to 14
Increased Physical Protections from 2.8 per level to 3 per level
UNSTABLE VORTEX
Increased Base Damage from 100/165/230/295/360 to 110/175/240/305/370
RAIJIN
PERCUSSIVE STORM
Increased Base Damage from 30/45/60/75/90 to 35/50/65/80/95 per shot
(from 120/180/240/300/360 to 140/200/260/320/380 for all four hits)
THOTH
DEAD RECKONING
Decreased the number of kills per stack from 30 to 20
FINAL JUDGEMENT
Increased Damage 360/430/500/570/640 from 400/460/520/580/640
SKADI
PIERCING COLD
Increased Base Damage from 90/140/190/240/290 to 90/145/200/255/310
WINTER’S GRASP
Increased Physical Power Scaling per tick from 5% per tick to 7.5% per tick on both Kaldr and Skadi’s snowstormsIncreased from 40% to 60% scaling per snowstorm total
NEITH
SPIRIT ARROW
Decreased Cooldown from 15/14.5/14/13.5/13s to 13s at all ranks
Decreased Mana Cost from 60/65/70/75/80 mana to 40/45/50/55/60
GUAN YU
CONVICTION
Decreased Cooldown from 14s to 13s
WARRIOR’S WILL
Decreased Cooldown from 14s to 13s
SET
SANDSTORM
This ability now reduces damage from all sources instead of just Physical Damage by 10%
Decreased Cooldown from 16s to 15
ARES
SHACKLES (REVERT)
Increased God damage from 20/40/60/80/100 to 25/45/65/85/105 per tick
NO ESCAPE
Decreased Cooldown from 100s to 90s
NON-CONQUEST
Increased Ultimate Cooldown from 15% to 30%
(from 115s to 117s)
CERBERUS
SPIRIT OF DEATH
Increased Passive Healing Reduction Aura from 25% to 30%
SOUL EXPULSION
Increased Base Damage from 60/100/140/180/220 to 80/120/160/200/240
STYGIAN TORMENT
Decreased Cooldown from 100s to 90s
KUMBHAKARNA
SLEEPY
Increased Health and Mana he awakens with from 25% to 35%
Decreased Cooldown from 240s to 180s
THROWBACK
Decreased Cooldown from 13 to 13/12.5/12/11.5/11s
EPIC UPPERCUT
Increased Landing Damage from 200/290/380/470/560 to 240/330/420/510/600
TERRA
FORCE OF NATURE
Decreased Cooldown from 13s to 11s
MONOLITH (REVERT)
Increased amount of hits it takes to destroy Monolith from 3 to 5
Increased Shatter Damage from 70/100/130/160/190 to 90/120/150/180/210
SYLVANUS
VERDANT GROWTH
Increased Root Duration from 1.25s to 1.5s
NATURE’S GRASP
Decreased Cooldown from 18/17/16/15/14s to 17/16/15/14/13s
BACCHUS
BELLY FLOP
Decreased Mana Cost from 70/75/80/85/90 mana to 60/65/70/75/80
BELCH OF THE GODS
Added Damage to Lane Minions 3/4/5/6/7 per tick (12/16/20/24/28 total)
Increased Stun Duration from 1s to 1.1/1.2/1.3/1.4/1.5s
Decreased Mana Cost from 70/75/80/85/90 mana to 60/65/70/75/80
Increased Healing Reduction Debuff Duration from 4s to 5s
SOBEK
SICKENING STRIKE
Increased Healing Reduction Debuff Duration from 4s to 5s
CHANG’E
MOONFLOWER DANCE
Increased Healing Reduction Debuff Duration from 4s to 5s
CU CHULAINN
BARBED SPEAR
Increased Healing Reduction Debuff Duration from 4s to 5s
MEDUSA
ACID SPRAY
Increased Healing Reduction Debuff Duration from 4s to 5s
NEW SKIN VOICE ACTORS
Ishtar: Dalia Ramahi
Crow of Torment Hades: Matt Curtis
Bun Hatz Hun Batz: Sean Chiplock
Fairy Dust Nu Wa: Lauren Mayfield
Shadow Dancer Shiva: Edward Bosco
Kuku Puffs Kukulkan: Frank Todaro
Bad Apple Discordia: Cristina Vee
Cryptid Death Anubis: Jacob Craner
Cryonic Demon Ymir: Jon Allen
Cthuwu Cthulhu: Daman Mills
Searing Seductress Sol: Melissa Medina
Xeno Thrasher Fenrir: Kit Harrison
Winter’s Mark Hou Yi: Jordan Haro